Elite: Dangerous Blog

News and events from the Elite Dangerous galaxy

No stats wipe before release

Confirmed as of 8th December!

Good news. We get to keep our lovely money after release!

Originall posted by Edward Lewis:-

Hi guys,

This is just a quick update to confirm that there won't be a wipe at launch.

Any questions (I'm sure you've got 'em ;) ) put them in the thread below, and we'll get back to you ASAP.

Something for the weekend

After getting my Lakon type-6, I racked up cash quite quickly, so I blew 1.5M CR on my "Weekend ride" a Viper with some personal touches..

All the internals are class A except the thrusters - need another 550K to upgrade them and I have my eye on some 500K gimballed D2 beam lasers, but she's a beast in combat. I was interdicted on Sunday by a Anaconda (Dangerous) and took it down on my own. Got down to 34% hull, but the 63K bounty was worth the effort. I think I have the bullet cost/bounty ratio about right.

Viper Mk 3 with Union Jack paintjob

Frame shift driver interdictor, Frame shift wake scanner, Warrant scanner, 2 x E1 gimballed beam lasers and 2 x F2 Multi-cannons.

Class A power generator, power distributor and Frame Shift Drive give me 13.44Lyr range - this'll go up a little when I get the A thrusters as they're lighter.

Obviously I still have the Lakon Type-6 and swap back for trading. Home base is LHS 3295.

Gamma 1.05 is live

Interested in the "user presence" fix - what can we see of each other in/out of super-cruise now?

Hi everyone,

Gamma 1.05 is now live. The change log is as follows:

Crash Fixes
- Fix for crash seen during processing of the render queue

Tweaks and general fixes
- Fix for sudden Starport rotation jumps
- Fix for game time getting out of sync between clients
- Fix for multiple stars having same system address
- Fix for not being able to purchase ships even when player has enough money tied up in their current ship to part exchange
- Added resource loading failure reports
- Added telemetry to help investigate why resource overlays sometimes get into a dead state

Server updates
- Players should once again be eligible for their own stock allocation of rare goods instead of sharing one with everybody shopping at that Station
- Outfitting shops throughout inhabited space should now stock a greater variety of internal modules
- Start creating news articles when minor factions change state in response to Commanders' actions and inactions.
- Minor improvements to server reliability, user presence and matchmaking