Elite: Dangerous Blog

News and events from the Elite Dangerous galaxy

1.4 Close Quarters Combat Championship Update


cqcc_smallAfter the various announcements so far at GamesCom 2015 we know a lot more about the forthcoming CQCC add-on to Elite: Dangerous and the other content being added.

We've heard a lot about it and that it will be a (short) Xbox One exclusive.

When is being released?

September, first on the Xbox and then on the PC a day or two later. The Beta for 1.4 has been confirmed for September 1st!


What else is in the update?

  • Player factions are being added to the game. Groups of players can have their own faction and homeworld and (if they want) work up influence to make themselves a Power.
  • The mission system is getting some love.
  • Legal salvage missions are coming, so you can grab booty on the right side of the law.
  • Delivery, courier and smuggling will gain long range variants that can set destinations from tens to hundreds of light years away for long haul missions.
  • A new variant on the massacre mission will have higher numbers and greater time for a more sustained strike against the mission target.
  • An even more hazardous extraction site has been added to provide a more dangerous environment.
  • Changes to the background simulation are being made around systems changing from war / civil war states and also around population and political stability based on population size.
  • Frontier has confirmed that assets from CQC will be included in the main game.

What new ships will there be?

The Imperial Eagle

A variant of the Eagle with a larger power generator, higher straight line speed, a medium hard-point on top and a less agile flight model.

Federal Dropship Mark II "Federal Assault Ship"

An improved combat model of it's predecessor. A more agile flight model and two medium plus two large hard-points (instead of four medium and one large) this is at the expense of some internals space.

Federal Gunship

And finally the Federal Gunship which will have two small hard-points, four medium hard-points and one large hard-point. This will be a large ship and with those seven weapon hard-points, will be the second best armed ship in the game after the Anaconda. While similar to the dropship in shape, it has delta wings at the back, more like a Vulture and what appear to be folding fins at the front. Much has been made of the large hatch visible on the underside. It looks like the Anaconda's landing bay hatch.


1.5 Ships Update

ships_smallFrontier have rather quietly announced the next major update to Elite: Dangerous after Close Quarters Combat Championship (1.4) will be called "Ships"

When is being released?

After CQCC in September, but before "Horizons" which is being released in "Holiday season" (late November to early December), so some time in October or early November. 

What else is in the update?


Well, ships. Clearly.

The update will take the number of unique ships (excluding variants we assume) to over thirty. We already know Horizons will bring the Cobra Mk IV and 1.4 will add the Dropship Mk II, the Federal Gunship and the Imperial Eagle.

There are still a number of ships hinted and teased to date we haven't seen confirmed for any release and they are:

The Panther Clipper - large trade ship. This ship from the earlier Elite Frontier game had huge cargo capacity and formidable defences.


The Imperial Cutter - a large ship which we know little about, but would speculate is an Empire equivalent of the Python, somewhere between a Courier and Clipper or perhaps larger than a Clipper? The concept art we've seen appears to show what became the Imperial Clipper, so will we see a Cutter or not?

The Federal Corvette - the largest flyable ship to be in the game, almost a third larger than an Anaconda. A slow moving weapons platform.

The Dolphin passenger vessel and Beluga Passenger liner - which with the Orca, are Elites passenger transport vessels.


With the introduction of these passenger ships it would follow that passenger transport would become a career path in Elite as well. Something many have waited for.

What else might we see?

Big on the wish-list is ship-in-ship transport and deployment. With SRV's being launched from all ships in Horizons, the idea of a "launch bay rack" for Class 6 & Class 7 internals sounds more plausible. And rather appealing.